Matteo Dipanfilo
Matteo Dipanfilo
Game Designer
Edmonton, Canada

Im an alumni student from NAIT (Northern Alberta Insitute of Technology). I've been screenwriting since junior high. I've taken some of the scripts I've made and turned them into edited videos on my youtube channel. I've gain experienced creating multiplayer maps in games such as Halo Reach through its level editor, Forge mode. At school I've learned to model 3D models at industry standards in many programs. I've also refined my drawing skills and turning them into digital artwork through photoshop and illustrator.

Skills

Storyboarding3D ModelingCharacter DesignLevel DesignVideo EditingSound DesignScreenwriting

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Premiere
Premiere
Audition
Audition
Final Draft 9
Final Draft 9